Arcade game 2D
Side view
3+ years
Platform: mobile
Engine: Unity
Langage: C#
Game Jam
3 days
Technocité
2 game designers
2 artists
1 developer
Team members responsibilities
Alice
Game designer– Mechanics
– UI design
– Marketing
– Project management
– Logo design
Christophe
Game designer– Mechanics
– Balancing
– Level design
– Sound design
– VFX
Irina
2D artist– Artistic direction
– 2D assets
– Animations
Sylvain
3D artist– 3D assets
– Motion design
Pauline
Developer– Development
– Debugging

Wanna destroy stuff?
Play a cute Kaïju and save the Earth by smashing buildings at the right time.
Don’t feel dizzy or the planet will explode!
Goal: get the highest score by destroying buildings and enemies while sparing trees.
Mechanics:
– tap to make Kaïcute jump
– swipe to collect bonus/malus
– destroy buildings to collect points
– don’t destroy trees = -1 HP
Winning condition: get the highest score
Losing condition: no life left = Game over




Meet Kaïcute

Customization of Kaïcute:
- Bought with coins
- Color or objects
- 1 point in-game = 0.1 coin





– Turn on itself
– Grow continuously
– Has a max size

1 HP
Frequency: 80 %
If destroyed: +5 points

1 HP
Frequency: 10 %
If destroyed: -1 HP

1 HP
Frequency: 5 %
Spawn: <2 in a row
Attack:
– Shoot before the attack range of Kaïcute (warning)
– Shoot after the attack range if not destroyed
If destroyed: +1 point

1 HP
Frequency: 5 %
Spawn: <2 in a row
Attack: if destroyed, destroys the 2 items on both sides
If destroyed: +2 points